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Halo Infinite Adds Firefight Gauntlet Mode

Published 6 May 2026

Halo Studios has released a surprise update for Halo Infinite, introducing a new player-versus-environment game mode called Firefight Gauntlet to the game's free-to-play multiplayer component.

The mode, announced via the official Halo Waypoint blog, supports up to four players cooperating against escalating waves of enemies across five interconnected battle arenas. Players must defeat each arena's champions or bosses to halt reinforcements and advance, with difficulty increasing progressively. If teams delay too long, the Harbinger joins the fight, intensifying the challenge. Between arenas, a supply zone allows players to restock ammunition and equipment, select power weapons, and apply personal upgrades such as boosted damage, speed, shield regeneration, health recovery, or damage resistance.

Halo Waypoint described the mode's premise: "Bring your mightiest warriors, because each phase of the Gauntlet is harder than the last. As endless enemies rush from all sides, your team's only hope is to eliminate the bosses in each arena to halt their reinforcements and progress to the next encounter." A unique mechanic involves retrieving the Oddball from the Harbinger in supply zones...

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