Rockstar Sets GTA VI 30 FPS Target, Details PS5 Pro Features
Rockstar Games says Grand Theft Auto VI is targeting 30 frames per second on current-generation consoles, while the PlayStation 5 Pro version will add image-upscaling support and exclusive ray-traced shadows. The studio has not announced a separate frame-rate target for the Pro or confirmed a higher-frame-rate mode.
Rockstar said the 30-fps target reflects its effort to maintain the density and visual detail of the game’s environments and inhabitants. The statement describes a target, not a guarantee that gameplay will remain at that rate in every scene. The studio has not published console-specific performance measurements.
For PS5 Pro, Rockstar announced support for Sony’s PlayStation Spectral Super Resolution, or PSSR, to improve image clarity, along with ray-traced shadows. The base PlayStation 5 and Pro versions will also support DualSense haptic feedback, Tempest 3D Audio and improved loading times, according to the announcement.
A separate report cited leaked metadata referencing 120 Hz output and speculated that the game could support a 40-fps mode. That possibility has not been confirmed by Rockstar. Other interpretations of preload data suggesting further Pro-specific...