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Phantom Blade Zero Tops 4 Million Sales in 72 Hours

Published 3 November 2026

Phantom Blade Zero sold more than 4 million copies in its first 72 hours, developer SGame announced, as a fan-made modification offered players a way to make the action game more closely follow Soulslike conventions. The sales total includes copies sold on Steam, PlayStation 5 and China-exclusive PC launcher WeGame, according to reporting on the announcement. SGame did not provide a breakdown by platform. The company shared the figure on the game’s official X account. SteamDB recorded a peak of 833,921 concurrent players on Steam during the launch weekend. That figure counts players online at the same time, rather than copies sold, and applies only to Steam. The game, SGame’s debut title, has mechanics that may feel familiar to players of Soulslike games, including bells that serve as checkpoints and combat built around dodging and parrying. But it does not include several conventions associated with the genre: enemies do not ordinarily return after being defeated, and players do not lose their Remnant Dust, the game’s currency, when they die. Modder PVLW released Phantom Souls on Nexus Mods, according to a report describing the modification. It makes enemies return after a...

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