Metal Gear Solid Delta Snake Eater sells 1M as patches roll out
Metal Gear Solid Delta Snake Eater, Konami’s Unreal Engine 5 remake of the 2004 classic, has seen strong commercial and critical reception since its August 28 release across PlayStation 5, Xbox Series X and S, and PC, but its launch has also been marked by performance problems that the publisher is actively working to fix. Konami announced the title has sold more than one million copies, with some reports and a Konami UK social post indicating the milestone was reached on the day of release, while other statements described the figure as achieved within the game’s first week.
The remake preserves the original story and much of the original dialogue while updating visuals, camera and controls, and adding modern conveniences such as an over the shoulder perspective, QuickDial and QuickCamouflage Change, and quality of life features like crouch walking and autosave. Critics have largely praised the technical makeover and fidelity to the source material, with review aggregates placing the game among the year’s higher rated releases. Reviewers and Konami producers said the project aimed in part to introduce Snake Eater to a new audience, and nostalgic elements such as the Snake vs...