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Romero Games Secures Publisher for Redesigned Shooter

Published 31 October 2026

Romero Games has secured a new publisher for its shooter project and is rebuilding the game around a much smaller team, studio co-founder John Romero said at Gamescom Asia. He declined to identify the publisher or disclose the deal’s terms. Romero said the original version, planned for a team of 110, could not be completed after the project lost its earlier funding. The redesigned game will reuse work from that version, including art, code and weapons, while changing the concept and reducing its scope to fit the team now available. The studio had shrunk to five people, including Romero, after most employees were laid off. Romero said it has since brought back 10 former staff members. Reports put the current team at about 15 to 16 people, though the exact headcount was not stated consistently. The returning employees include development leads, according to one account. Romero described the new publisher as giving the studio freedom to determine the game’s direction, saying it had no creative demands. He said the smaller team suits his preferred hands-on role in designing and making the game. The new arrangement follows a period in which Romero Games searched for another...

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