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Wizards of the Coast Cancels Giant Skull’s Dungeons & Dragons Game

Published 20 May 2026

A Dungeons & Dragons action-adventure game being developed by Giant Skull, a studio founded by veteran director Stig Asmussen, has been canceled by Wizards of the Coast, a subsidiary of Hasbro. The decision was made earlier this year, less than a year after the partnership was announced in June.

A spokesperson for Wizards of the Coast confirmed the cancellation, stating the company regularly assesses concepts throughout development and decided not to pursue this early concept from Giant Skull. The spokesperson emphasized respect for Asmussen and his team and valued the ongoing relationship. Asmussen told reporters that "things are good at Giant Skull" and confirmed his studio is in discussions with both Wizards of the Coast and other companies regarding potential new publishing deals.

The canceled project was described as a single-player action-adventure game intended for PC and consoles. When the partnership was announced, Asmussen outlined the studio's goal to craft a new Dungeons & Dragons universe featuring immersive storytelling, heroic combat, and exhilarating traversal. The game was in early development and was being built using Unreal Engine 5.

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