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Todd Howard Regrets Early Elder Scrolls 6 Reveal

Published 22 March 2026

Todd Howard, director at Bethesda Game Studios, has shared candid reflections on the development of The Elder Scrolls 6, expressing regret over its early announcement while highlighting the project's steady progress as the studio's primary focus.

In recent interviews, Howard addressed the long wait since the game's teaser debuted at E3 2018, a brief clip intended to reassure fans amid Bethesda's shift toward multiplayer titles like Fallout 76 and the ambitious space RPG Starfield. He described the reveal as a response to audience demands for updates on single-player experiences, but admitted it was not his preferred approach. "Just pretend we didn't announce it. Doesn't exist. No one's heard a word," Howard said humorously to IGN, underscoring his philosophy of minimizing the gap between a game's first public glimpse and its launch to preserve player excitement.

The 2018 announcement came during a transitional period for Bethesda, as the studio balanced experimental projects with its core RPG legacy. Howard explained that fans' questions about the next Elder Scrolls entry prompted the early tease, even though he favors reveals closer to completion, as seen with Fallout 4 and...

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