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Slay the Spire 2 Gets First Major Early Access Update

Published 18 April 2026

Mega Crit released the first major update for Slay the Spire 2 on Wednesday, incorporating a month's worth of beta-tested changes into the game's Early Access build. The roguelike deckbuilder, which launched on Steam on March 5, 2026, has seen widespread popularity, with over five million copies sold and concurrent player counts regularly exceeding 200,000.

The update, spanning patch versions v0.100.0 through v0.103.2, addresses balance, content, user interface, and technical issues across nearly every aspect of the game. Developers emphasized that while these alterations draw from community feedback and metrics, the title remains in Early Access, allowing for further refinements based on player input from both the main and beta branches.

Key balance adjustments aim to enhance consistency and challenge. Ascension level six now features "Inflation," which increases the cost of removing cards at merchants from 100 gold and rising by 50 gold per use, replacing the previous "Gloom" penalty of fewer rest sites. Map generation has been refined for more varied room options, and elite enemies in Act One appear one floor later to ease early progression. Shop relics now cost 25 gold less,...

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