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Mina the Hollower sells 300,000 copies in first three days

Published 7 June 2026

The new action-adventure game Mina the Hollower has sold 300,000 copies in its first three days on the market, securing the financial future of its independent developer, Yacht Club Games. The title launched on May 29, 2026, across PC, Nintendo Switch, PlayStation, and Xbox platforms.

Studio co-founder Sean Velasco confirmed the sales milestone, which surpasses the developer's pre-launch target. In late 2025, Velasco had described the game's release as a "make-or-break" moment for the studio, stating that selling 200,000 copies would be "really, really great" while only 100,000 would put the company in trouble. The strong initial sales ensure the studio can continue operating without layoffs or seeking outside investment in the near term.

The game has also achieved significant critical acclaim, currently holding one of the highest aggregate review scores of the year. Despite this reception, Velasco expressed a desire to see sales accelerate further, noting he wonders why the best-reviewed game is not the fastest-selling. He has stated a personal goal of ultimately selling one million copies.

In terms of platform performance, PC sales via Steam are currently leading, followed by...

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