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Double Fine's Keeper launches as painterly puzzle adventure

Published 17 October 2025

Double Fine Productions released Keeper on October 17, 2025, a short, surreal puzzle-adventure that casts players as a sentient lighthouse traveling with a bird named Twig to reach a mountain summit. The game is available digitally for Xbox Series X and S, Windows and Steam, carries a $30 standard price and is a day-one addition to Xbox Game Pass Ultimate.

Keeper centers on two tightly linked mechanics: the lighthouse’s adjustable beam of light and Twig’s ability to interact with objects. Players use light to coax plants to bloom, melt obstructions and trigger environmental reactions, while sending Twig to pull, rotate or weigh down mechanisms. The game has no spoken or written dialogue and no conventional fail states, relying on visual storytelling, environmental cues and an authored camera to guide players through roughly six to seven hours of linear chapters.

Critics and players have broadly praised Keeper’s visual design and audio. The world is frequently described as painterly and surreal, drawing on exaggerated scale, vibrant color palettes and handcrafted textures to create scenes that resemble moving paintings. Animation and sound design are highlighted for giving the...

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