Capcom to Exclude AI-Generated Assets from Final Games
Capcom, the Japanese video game publisher known for franchises like Resident Evil and Monster Hunter, announced during a recent investor question-and-answer session that it will not incorporate AI-generated assets into its final game content. The company, however, intends to explore the technology's applications in other aspects of development to enhance efficiency.
In the session, Capcom representatives clarified their position, stating, "Our company will not be implementing any AI-generated assets into our video game content." They emphasized a forward-looking approach, adding, "We plan to actively utilize this technology in order to improve efficiency and productivity of game development. That is why we are currently testing out various methods of usage across our departments, including graphics, sound, and programming." This distinction aims to leverage AI as a supportive tool for human creators rather than a direct generator of in-game elements, such as 3D models or artwork.
The announcement arrives at a pivotal time for Capcom, which has enjoyed strong commercial performance in recent months. Its latest title, Resident Evil Requiem, sold 6 million copies within 17 days of...