Borderlands 4 posts strong sales but rocky launch and Switch delay
Borderlands 4 shipped to strong early demand but a rocky technical launch and a last-minute platform delay have clouded the debut for developer Gearbox and publisher 2K. Released in mid-September for PC, PlayStation 5 and Xbox Series X and S, the looter shooter has sold more than 2.5 million copies in under two weeks and has been praised for its gunplay, character builds and expanded open world. At the same time players and reviewers flagged widespread stability and performance problems that Gearbox is racing to fix, and the Nintendo Switch 2 release slated for October 3 has been postponed indefinitely.
Industry sales tracking indicates Borderlands 4 generated roughly $150 million in revenue during its opening days, with about half of that volume coming from Steam. Critical response has been generally positive: the game holds a solid mid-80s score on aggregate review measures, with many critics and players highlighting the core shooting loop, new traversal tools and character systems as improvements over earlier entries.
The launch has been marred by technical issues reported across platforms. Players described frequent crashes, frame‑rate stutter, disappearing textures and...