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AMD Announces FSR 4.1 for Xbox Consoles and Handhelds

Published 21 October 2026

AMD announced that its FidelityFX Super Resolution 4.1 technology is coming to Xbox Series X|S consoles and Xbox Ally handhelds, giving developers an additional tool intended to improve game performance and image quality. The company and Xbox did not provide firm release dates, and reports differ on whether the base Xbox Ally will be compatible. FSR renders a game at a lower resolution, then uses machine learning to reconstruct a sharper image. The approach is designed to reduce the hardware workload, potentially allowing resources to be used for higher frame rates or visual quality. The announcement was described as the result of work between AMD and Xbox to optimize the technology for the devices. Xbox chief technology officer Scott Van Vilet said the collaboration had produced another tool for developers. AMD’s announcement covers Xbox Series X and Series S consoles and Xbox Ally handhelds, including the Ally X. Some reports also identify the Ally X20 and Ally S among the devices, while accounts conflict over support for the original, base Xbox Ally. AMD and Xbox have not published a definitive compatibility list in the material available. Timing remains broad. The Xbox...

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