Sucker Punch Cuts Staff After Ghost of Yōtei Release
Sucker Punch Productions is laying off staff after its leadership reviewed market challenges and the team’s requirements for its next project, according to an internal email reported by employees. Reports differ on the number affected: one account put the total at 24, while several others reported 26. The email described the decision as difficult, said the studio was working to support affected colleagues and promised more details about its future the following week. The message did not identify the next project or explain which positions would be eliminated. Sucker Punch had not publicly announced that project in the reports. The cuts come after the release of Ghost of Yōtei, the studio’s latest game. Alinea Analytics estimated that the game had sold 5.4 million copies by its October 2026 one-year anniversary. One report put revenue at $407 million; another described it as just over $400 million. Those figures are attributed estimates, not company-reported results. The same analytics firm estimated in June 2026 that Ghost of Yōtei had sold 1.1 million copies and generated $77.6 million in revenue that year to that point. Its first 32 days brought 3.3 million copies sold,...