Sony Reaffirms Live-Service Game Strategy Amid Setbacks
Sony Interactive Entertainment has reaffirmed its commitment to developing live-service games, despite a series of high-profile cancellations and commercial setbacks in recent years. President and CEO Hideaki Nishino made the comments in an interview with Famitsu, emphasizing the company's belief that the genre attracts a global audience and remains a strategic priority.
Nishino stated that Sony aims to revitalize the market through both first-party and third-party content. He explained that the company is focused not only on promoting new releases but also on supporting older titles in the medium to long term. He specifically pointed to the upcoming release of the company's own live-service title, Marvel Tōkon Fighting Souls, which is scheduled for August 6. "With live service games, it's important to continuously provide something," Nishino said. "The genre itself is relatively new, and I think many people are trying various things, so we also want to continue to take on challenges within that context."
This declaration of continuity follows a turbulent period for Sony's live-service ambitions. The company has seen multiple projects canceled, including a cooperative game from...