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Skydance Games cuts jobs as it scales down projects

Published 9 November 2026

Skydance Games has laid off employees during a reorganization, as the company scales down some projects following the merger of Paramount and Warner Bros. Discovery. Skydance did not disclose how many roles were affected or identify the projects being reduced.

In a statement, a Skydance spokesperson said the company had reviewed where it was investing and decided to scale down some projects. The reorganization and operational changes span several areas of the business, the spokesperson said, and have resulted in affected roles. The company said the cuts were not a reflection of employees’ talent, dedication or creativity.

Employees and colleagues described the layoffs in posts on LinkedIn. David Vera, a lead engineer who said he was not affected, reported that at least 25 colleagues had lost their jobs. His account included workers in roles such as production, writing, engineering, audio, design and art. Rebecca Vessal, a senior gameplay and game AI programmer, said most of her team was included in the cuts, while she remained at the company.

The total number of affected employees has not been disclosed. The company also has not identified which projects will be delayed, canceled...

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