Order of Giants DLC adds dynamic difficulty scaling to Indiana Jones
The Order of Giants, the first major expansion for Indiana Jones and the Great Circle, sends the archaeologist into catacombs beneath Rome and introduces a dynamic difficulty system that scales to where players are in the base game, developers said. The DLC is rolling out now, but reports conflict on precise timing and platforms: some outlets say it is available today on PlayStation 5 for Premium Edition owners and can be purchased separately for roughly $17.99 to $19.99, while other reports list a September 4 launch across PC, PlayStation 5 and Xbox Series X and S.
MachineGames designers said the expansion is integrated directly into the game world rather than presented as a separate mini-campaign. Creative director Axel Torvenius said the team did not want the add-on to feel like a detached side activity. Lead game designer Zeke Virant told IGN the expansion will adjust its challenge depending on how far a player has progressed in the main story so endgame veterans with health upgrades and many abilities do not find the content too easy, and newcomers are not overwhelmed.
Virant described a tiered system keyed to story waypoints. Players who have reached the Vatican but not...