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Order of Giants DLC adds dynamic difficulty scaling to Indiana Jones

Published 4 September 2025

The Order of Giants, the first major expansion for Indiana Jones and the Great Circle, sends the archaeologist into catacombs beneath Rome and introduces a dynamic difficulty system that scales to where players are in the base game, developers said. The DLC is rolling out now, but reports conflict on precise timing and platforms: some outlets say it is available today on PlayStation 5 for Premium Edition owners and can be purchased separately for roughly $17.99 to $19.99, while other reports list a September 4 launch across PC, PlayStation 5 and Xbox Series X and S.

MachineGames designers said the expansion is integrated directly into the game world rather than presented as a separate mini-campaign. Creative director Axel Torvenius said the team did not want the add-on to feel like a detached side activity. Lead game designer Zeke Virant told IGN the expansion will adjust its challenge depending on how far a player has progressed in the main story so endgame veterans with health upgrades and many abilities do not find the content too easy, and newcomers are not overwhelmed.

Virant described a tiered system keyed to story waypoints. Players who have reached the Vatican but not...

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