Nvidia Unveils DLSS 4.5 and GeForce Now Enhancements at GDC
Nvidia unveiled significant advancements in its graphics and cloud gaming technologies at the Game Developers Conference in San Francisco this week, highlighting the launch of DLSS 4.5 and enhancements to its GeForce Now service. The announcements, aimed at improving visual quality and performance in PC games, come as the company continues to refine AI-driven features for its RTX GPUs.
DLSS 4.5, Nvidia's latest iteration of Deep Learning Super Sampling, will roll out starting March 31 through the Nvidia app. The update introduces Dynamic Multi Frame Generation, which automatically adjusts the number of AI-generated frames from one to six times the rendered frame rate to match a user's target refresh rate, such as 240Hz on compatible monitors. This dynamic approach aims to maintain smooth gameplay during intense scenes while minimizing unnecessary frame generation and associated input latency in lighter moments. For instance, if a game runs at 120 frames per second on a 240Hz display, the system would generate just one additional frame rather than a fixed multiple, reducing artifacts like ghosting and improving stability.
Complementing these performance boosts, DLSS 4.5 upgrades...