Lucasfilm Games Opens Star Wars Pitches to More Developers
Lucasfilm Games is widening the range of developers it will consider for Star Wars game pitches, vice president Douglas Reilly said, while maintaining a high quality bar and generally favoring experienced teams. He said the company is exploring projects with partners both large and small, but did not identify specific new games in those remarks. Reilly described the shift as an effort to be more flexible about who can bring ideas forward. Lucasfilm Games licenses the Star Wars property rather than publishing the games itself, he said, and seeks a publishing partner and a developer for each project. Good ideas, he said, can come from many places, and a studio does not have to be among the largest publishers to make a successful Star Wars game. The approach leaves room for smaller or newer studios, though Reilly emphasized that Lucasfilm Games wants excellent experiences and typically works with teams that have a track record. His comments set no new terms for the licensing process and did not confirm any additional partnerships. The remarks come as Star Wars games Zero Company and Galactic Racer have drawn strong reception, according to the supplied coverage. Zero Company is a...