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id Software confirms operations after Xbox layoffs

Published 11 July 2026

In the wake of significant layoffs across Microsoft's Xbox division, id Software has issued a public statement affirming its continued operation and commitment to developing games and technology. The studio, known for franchises like Doom, Quake, and Wolfenstein, confirmed it was impacted by the broader cuts, which Microsoft confirmed on July 6, 2026, but emphasized that its remaining team is comparable in size to when it developed the critically acclaimed Doom (2016).

The studio's statement, released on July 10, sought to counter reports that the layoffs had effectively ended its independent development. "While our studio was impacted, those changes were spread across teams," the studio wrote. "We still have the crew we need to build the games and tech we're known for." The message highlighted the studio's traditionally flat structure, where everyone contributes directly to development, and expressed a focus on supporting affected team members. It concluded by stating the team looks forward to the annual QuakeCon festival in August.

Microsoft's company-wide restructuring resulted in over 3,200 job losses. While the exact number cut from id Software was not specified in the...

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