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Elden Ring Nightreign adds Deep of Night difficulty on Sept 11

Published 28 August 2025

FromSoftware and publisher Bandai Namco will add a new high‑difficulty mode, Deep of Night, to Elden Ring Nightreign on September 11, the companies said, offering an optional, tiered challenge intended for the series most experienced players. The update introduces tougher enemies, new exclusive items and a dynamic depth system that becomes more punishing as a team wins, officials said.

Bandai Namco and the Nightreign development team described Deep of Night as a five‑level "depth" challenge in which difficulty shifts based on a party's win loss ratio. "The ratings will fluctuate based on wins and losses, affecting the depth," the team said, and players who reach the deeper tiers will face increasingly demanding encounters. The final two depths are described as involving an endless battle, though developers have not yet detailed precisely how those endless rounds will work.

The mode alters a number of core systems. Expeditions cannot opt to target specific Nightlords, so runs will require broader preparation, and terrain changes will not be reflected between depths, the publisher said. New Depth Relics and other items unique to Deep of Night will appear in the loot pool....

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