Capcom's Pragmata director wants sequel, no official plans
The director and producer of Capcom's new video game, Pragmata, have expressed personal enthusiasm for a potential sequel, though they emphasized that no such project is currently in development. The game, which launched in February, has been a significant commercial and critical success for the publisher.
In a recent interview, director Yonghee Cho stated that he would love to see a sequel. However, he clarified that the decision is not his alone to make and that his comments represented his own personal opinion. Producer Naoto Oyama echoed a similar sentiment, noting that his current focus is on encouraging as many players as possible to experience the original game. Following Cho's remarks, public relations representatives present during the discussion were quick to stress that these were individual perspectives and not an indication of any corporate plans.
Pragmata has sold over two million copies within weeks of its release, a strong performance for a new intellectual property. The game is a linear, third-person action title blending combat and puzzle-solving, set on the moon and featuring the partnership between an engineer named Hugh and a child android named Diana. It...