Asobo unveils Resonance prequel with melee combat and puzzles
Asobo Studio has unveiled a significant evolution for its acclaimed series with "Resonance: A Plague Tale Legacy," a prequel set to launch on August 27, 2026. The game shifts the action to 1333, roughly 15 years before the events of the previous titles, and introduces a new protagonist, the young plunderer Sophia, who appeared as a mentor in "A Plague Tale: Requiem."
Developed over nearly four years by a team of about 80 people, "Resonance" represents a major gameplay departure. Where earlier entries emphasized stealth and survival, this installment pivots toward direct, melee-focused combat. Sophia is equipped with a sword and dagger, utilizing a system of chained attacks, parries, and dodges. Enemies feature both life and stun gauges, with special "Critical Strikes" available when foes are vulnerable. Her toolkit also includes a grappling hook for pulling enemies into hazards and a kick to break defenses. While stealth is possible as an opening move, it is no longer the core strategy.
The narrative follows Sophia and her companion, Leni, as they explore Minotaur's Island near Crete, fleeing from a plunderer gang and a pursuing army. A central twist is the "Dual-Timeline...